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Since 1979, VULKAN Lokring‘s success has been founded on worldwide patented, unique connecting elements for refrigerant lines.

Until today more than 2,000,000,000 LOKRING connections have been successfully used in the industrial volume production of refrigerators, freezers and air conditioning systems.

Originally developed for the absolute extreme conditions of space technology, we have continually improved our connections to meet the requirements of air conditioning technology, thus developing into the leading specialist in this area on the world‘s market.

In this chapter we'll set up your environment for developing Vulkan applications and install some useful libraries.

All of the tools we'll use, with the exception of the compiler, are compatible with Windows, Linux and Mac OS, but the steps for installing them differ a bit, which is why they're described separately here.

If you're developing for Windows, then I will assume that you are using Visual Studio 2017 to compile your code.

You may also use Visual Studio 2013 or 2015, but the steps may be a bit different.

The most important component you'll need for developing Vulkan applications is the SDK.

It includes the headers, standard validation layers, debugging tools and a loader for the Vulkan functions.

The loader looks up the functions in the driver at runtime, similarly to GLEW for Open GL - if you're familiar with that.

The SDK can be downloaded from the Lunar G website using the buttons at the bottom of the page.

You don't have to create an account, but it will give you access to some additional documentation that may be useful to you.